Analysis of Prey Video Game 2006 Reviews - bestvideogamereviews.com
From Earth to Space

Analysis of Prey Video Game 2006 Reviews

Created by Human Head Studios, the FPS certainly stirred the gaming community. And led to numerous Prey video game 2006 reviews.

From Earth to Space

The protagonist is an ex-soldier who is kidnapped along with others by an alien spaceship. Called the Sphere, it uses living beings to keep functioning. Having escaped death, the main character awakens his ancestors’ Cherokee powers. Such as walking through walls in a spirit form. Or summoning his totem animal – hawk – to get help. Save the survivors and destroy the station that preys on other worlds.

Prey Video Game 2006 Reviews from Trusted Resources

Metacritic

Metacritic

The resource assesses both critics’ and users’ impressions. Based on the data, it received 83/100. Most players like a unique system of portals and gravity tricks. Making the action more diverse, they are perfectly adjusted to the settings. But they also register a rather monotonous plot and very few multiplayer options.

IGN

IGN

The aggregator underlines its sophisticated settings built into classic RPG mechanics. Although the stealth options are weak, the combat system deserves the highest praise. Fans enjoy complex character development and a flexible semi-open world. Lack of dialogue options is a minor flaw, which is compensated by a lot of action. All that helped it to win 9/10 points.

GameSpot

GameSpot

The reviews point out fine graphics and textures. But critics believe that most of the potential was stifled. By the lack of perfection and finishing touches. Ordinary weapons and straightforward level systems are weak spots of the title. With the rest aspects being good enough, GameSpot grants it 7,5/10 scores.

X-Play

X-Play

The platform mostly praised the implementation of a shooter genre. Despite the “awful and laggy” multiplayer, the whole adventure looks decent and freaky. And it deserves 4/5 according to X-Play critics.

Verdict: Good

Prey video game 2006 reviews show that it was well-received by the gaming society. A couple of vulnerable spots don’t make it a waste to play. In general, the project was a commercial success, selling more than 1 million copies in 2 months. Available on Xbox 360, Microsoft Windows, Mac OS X, Linux, Symbian, and Zeebo.

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