Game Reviews - How Can We Improve Game Journalism? - Extra Credits -

Game Reviews – How Can We Improve Game Journalism? – Extra Credits

Extra Credits
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Game reviews have so much opportunity to go beyond a simple numerical score, but often they don’t. Learn about the process of reviewing games, how to pursue a game reviewing career, and how game reviewing might be improved overall.
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(Original air date: June 22, 2011)

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♪ Intro Music: “Penguin Cap” by CarboHydroM

♪ Outro Music: “Boy With the Indomitable Spirit” by Cursed Lemon


  1. i love how loud your intro is LOL it always wakes me up

  2. I fully agree that more language should be used in the gaming review industry with better descriptions and examples to other games and media to enrich what the reviewer is trying to say. A number system is alright to give a vague idea what a person or the masses think but there should be more to it than just saying what you liked and disliked. Actually delving into the game, it's mechanics, what it is trying to do for you as a player instead of "bosses look cool" or "Controls feel heavy" as that is very bland, uninventive and basically a poor representation of the experience the game left you with.

    You brought up many good topics in your video and now I feel like I should add them to what I do.

  3. Game literacy episode in 2017. coincidence? I THINK NOT!

  4. 'I hope some of the future reviewers will provide that' I'll try for you, Dan. I actually do reviews on my channel.

  5. 99,9% of all reviewers need to watch this video.

    I miss the old GT. They made some really good reviews where they did everything just told in this video and more. It was in depth analyze with comparisons to other games which looks like it. It helped me a lot to decide if I want to buy a game or not with almost 100% accuracy. Today reviewers doesn't even know the genre of the games they review.

    To bad GT got over floated with ads which made their videos almost impossible to load and it cashed all the time. I haven't checked it for years so I don't even know if it still exist.

  6. if you want good critiques
    zero punctuation or the geek critique awesome people

  7. Did you imply Bayonetta ISN'T a classic?

  8. what do you guys think of youtubers like the completionist or caddicarus when it comes to game reviews? i feel like those two are very fair and honest when it comes to reviewing games :O

  9. Noobtoob does it with just thumbs up or thumbs down.

  10. And now we have freelance reviews like SomeCallMeJohnny and Projared that have been getting really popular over the past decade. They are people that ACTUALLY CARE about gaming as a medium and will go into detail on WHY they think a game is good or bad.

  11. Why did CoD Ghosts receive positive reviews?

  12. Honestly game reviews aren't even something I go off of anymore. I just talk with other developers that I trust. Reviewers aren't giving good critiques and are useless because they don't usually develop. Good reviews come from people who are informed of what makes a game feel right, and the best way to know that is to be in the process of developing and researching, not just playing 40 hours all in one sitting.

  13. I wouldn't spend a single cent on a game reviewer from those big websites. Because they are wrong, cosseted and overeaten from the amount of games they reviewed already. The less games you play the more you enjoy a game with mediocre score and the more your mind explodes during a fantastic game.

    I choose my games way befor release or trust people that know my game desire. You will miss real gems if you trust those IGN Metacritic reviews.

  14. At 3:56, you pull and example from a movie review. Here's a segment of a movie review I found on Rotten Tomatoes for a 2017 movie that shows the exact same exploitation of film literacy:
    "This concept could be used for stock shenanigans worthy of a John Green novel, but [the director] unleashes a twist early on so clever and cerebral that J.J. Abrams and Christopher Nolan will kick themselves for not thinking of it first."
    Though this isn't the complete review, I don't doubt that anyone with the right level of film literacy would get the complete picture in the writer's mind from just this one blurb – their opinion on the movie, how its story compares to similar plotlines, and just how good the twist is

  15. 20 years ago, was my number one reference for game reviews. It was my local library at the time.

    Some games with low scores were actually really fun despite their weaknesses. Video games need time to get used to. Some grow on you, some don't.

    But one of the things that ruined gaming for me as a hobby was the following; They gave good games bad reviews and bad reviews to good reviews which is why I lost my trust. I think this was due to developers paying them to write good reviews about their game. Often prior to the release date. It was dishonest. With so many games out there and a limited budget to buy them, let alone limited time to play them, it was overwhelming so I lost interest.

    Like any art, video games are open subjective interpretation. To all the reviewers out there, i suggest you be honest about your experiences about the game.

  16. I think reviews are obsoleting.
    The future belongs to distribution platforms that track your votes or just usage, and then with some analysis magic push the games YOU would like.
    They could even manage to say WHY you would like them.

    Case in point : Who uses reviews to choose what to watch on youtube ?

  17. I know a great way of improving game journalism! Tell the producer to stop buying the ratings. If the the producer of review content cannot earn their reveneu by selling top ratings to publishers they have to improve their content to succeed in the market. right now we have a system in which the magazines and website can literally sell theri approval and make their living by selling out their credibility. Change that and you change the whole game.

  18. Does anyone knows in wich video extra credits used this song? Mega Man 2 'Air Shooter' by Joshua Morse OC Remix

  19. I can't believe this video is so old! but it's basically still true/relevant, for all forms of reviewing

  20. NOCLIP/Danny O'Dwyer is making some pretty huge strides in his own way. Love that dude.

  21. Hmm, not sure about this. I absolutely hate New York Times movie reviews because they always try to sound smarter than their readers by quoting other movies
    from the 70ies or something. They are reviews that are written for the reviewer, not for his audience. I want to know whether action movie YXZ is a good action movie, not if it's a sophisticated take on cultural references made in a movie in the 70ies or why Humphrey Bogart would play this role differently.

  22. I literally fell into game reviews. A friend of mine started writing for, and said they have a position for a PC and Switch editor… As it focuses more on managing a team of writers, and checking their work with a minor focus on my own writing, I used my previous work experience to go for it… I submitted a review and got it.

    It's been a fantastic experience so far, and I completely agree with this video. The state of games reviews is in a state of "meh" at the moment. Having come from a academic background in terms of writing, I'm quite hard on my writers. I expect better than "this is awesome" and "it's very _____", and so do our readers.

    As Robin Williams once said in Dead Poets Society, "So avoid using the word 'very' because it's lazy. A man is not very tired, he is exhausted. Don't use very sad, use morose. Language was invented for one reason, boys – to woo women – and, in that endeavor, laziness will not do."

  23. Personally I enjoyed Brink and Homefront.

  24. Game journalists should be at least your average player in skill, not asking for an expert or Esports player (that would be bad for the average review viewer) but someone who can’t be beating by a child

  25. Has this changed much? I don't really have the time to play new stuff and haven't read any old reviews to compare with

  26. ik that people are picking on IGN, but i find it helpful for game help
    as in telling you how to do a level
    NOT how to review (i dont look at there review's)

  27. How they gonna review the game if they can't even get past the tutorial this fact alone us why I do t trust review sites

  28. How about you hire people that know how to get past the tutorial! Looking at you, Cuphead reviewer!

  29. I write game reviews for free on my free time in places like the App Store. So far I write reviews on games I like or feel I have completed enough to do so, and I got to say, man, am I disappointed with the other reviews! Many have spelling mistakes or grammar mistakes or have very little effort and context. The reviews usually say something like "This game is awesome", or "This game sucks", and just generally express weather they had fun or not, and are really not useful in the slightest. When writing reviews I like to express the pros and cons and the things the game actually did, rather than how they made me feel. How they made me feel is a necessary part of the review but it's supposed to be part of the review, not be the entire review.

  30. 8 years later and still nobody do this right. Game journalism is a joke

  31. The thing I want to contribute to this video 8.5 years later is the following:

    Game Reviews are Different from Film Reviews. Games may take 40+ hours to complete, whereas Films take at most 5 hours to complete (3.5 if you exclude Directors' Cut reviews). Games get updated and patched over time whereas Films are pretty well locked-in once they release (cough cough George Lucas), so a game riddled with game-breaking bugs on release should have a different score than the same game does once all those game-breaking bugs are patched.

  32. Just shoot all the games journalists

  33. You should have talked about those 'game reviewers' that sometimes pop up in the mainstream media… * sie pewdipies start of cuphead

  34. 2:01 the quote there…. yikes…. even in 2012 that was dicey. I love this channel but I don't think they thought of the implications of that image.

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